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Handbook
Preface
Chapter 1
1. Introduction
2. History lesson: It's specificity and requirements
3. Motivation
3.1 What is motivation?
3.2 Which factors affect motivation?
3.3 How do you raise motivation?
4. Involvement of local community
4.1 Actors
4.2 Funding
5. Using Computer Technology in History lesson
5.1 Field study
5.2 Inclusion criteria
5.3 Data collection tools
5.4 Creation tools
5.5 Data sharing tools
5.6 Problem solving tools
5.7 Presentation tools
5.8 Reflection tools
6. Conclusion and references
Chapter 2
Introduction
1. Concepts
2. Suggestions
3. Technologies
4. Technology Resources
5. Conclusion
6. References
Chapter 3
Introduction
Part I. Research on Teaching Big Classes
Part II. Challenges in Teaching a Large Class
Part III. IT Teachers' Interviews
Interview with an Estonian IT teacher
Interview with Sølvi Børstad, a Norwegian IT teacher
Part IV. Possible Solutions
Collaborative learning
Computer-supported collaborative learning (CSCL)
Flipped classroom model
Clickers
Learning management systems (LMS)
Conclusion
References
Chapter 4
Intercultural Training
Part I - Course Structure
Part II – Community Building
Part III - Creating Interdependence/ Distributed Learning
Technologies and Environments
Environments and Tools in the Context of a Web-Course
Inclusion Criteria
Communication Tools
Collaboration Tools
Knowledge Management & File Sharing
Weblogs and Blogging
Chapter 5
5.1 INTRODUCTION
5.2 PROPOSED METHOD
5.3 HOW COULD TECHNOLOGY HELP
Chapter 6
Chapter 7
Terminology & Abbreviations
Preliminary remarks
Case scenario assessment
Analysis and Proposals
Technologies to support learning
Course Outline - example
References
Courses
New Interactive Environments
Cooperation Technology
Learning Theory and Pedagogical Use of Technology
Page
3. Motivation
This section discusses what motivation really is, what factors affect it and how to raise it.
Discuss & brainstorm